Message-ID: <62045asstr$1334340749@assm.asstr-mirror.org> X-Original-To: ckought69@hotmail.com Delivered-To: ckought69@hotmail.com From: TBD <tbd@hushmail.me> X-Original-Message-ID: <20gfo7hit2a1fge13riod79llt6bkbvmis@4ax.com> Mime-Version: 1.0 Content-Transfer-Encoding: 7bit X-Auth-Sender: U2FsdGVkX195OZFIuZ/hXZnDCF34ztWR+jGqmPLJH+1r23Ms21oZsg== Cancel-Lock: sha1:GFa/Qt2HvKZJqBg/j9Fi+hFRe3Q= X-ASSTR-Original-Date: Thu, 12 Apr 2012 23:00:49 -0700 Subject: {ASSM} {ASSD} Doggy Diversions 1/1: Assorted Articles on Writing and Reading, plus personal observations Lines: 1060 Date: Fri, 13 Apr 2012 14:12:29 -0400 Path: assm.asstr-mirror.org!not-for-mail Approved: <assm@asstr-mirror.org> Newsgroups: alt.sex.stories.moderated,alt.sex.stories Followup-To: alt.sex.stories.d X-Archived-At: <URL:http://assm.asstr-mirror.org/Year2012/62045> X-Moderator-Contact: ASSTR ASSM moderation <story-ckought69@hotmail.com> X-Story-Submission: <ckought69@hotmail.com> X-Moderator-ID: RuiJorge, dennyw Doggy Diversions 1/1: Assorted Articles on Writing and Reading, plus personal observations --- The Dog gazes out the door and ponders for a bit. 'Should I put paws to keyboard and continue? Or should I let what has gone before - stand on its own?' Finally, he sighs softly and shrugs. "Continue. Sometimes it's better to say too much than it is to say too little." Decision made, his head turns back to the screen and his paws settle quietly to begin their dance. --- Feedback and Criticism One author's viewpoint --- I consider criticism an important subset of the general category called - feedback. Feedback is any response - of any type - to anything I have done. It is, to me, an indication that I have managed to touch, in some way, the person who has taken the time to make a comment. Reader feedback comes in two distinct 'flavors'. Responses from members of the audience I have targeted and responses from everyone else. These responses are generally of the type 'I really enjoyed/hated/<fitb> story/poem/<fitb>. Please give us more/less/<fitb>.' Criticism also comes in the above 'flavors' but takes the form of addressing specific details within the work. Feedback is wonderful if positive and sometimes useful when negative. If someone in my targeted audience gives me negative feedback, it tells me that I made a mistake somewhere. I don't know where, only that I made one. This leads, at last, to criticism. If general feedback is the 'after the show is over' casual 'I really liked/disliked that' comment, criticism is the stuff said during the show. The body language. The stiffled gasp or involuntary scream drug out against the will. The groan at the obviously stupid remark or bad acting. The tears of joy or sadness. In short, criticism not only tells me I reached the audience... It tells me how a specific thing affected them. I now know exactly where I touched them and how I did so. I know where I need to improve if I want to do better next time. A negative response lets me know I have found a way to evoke an emotion, just not the one I wanted at that time. If I write a bunch of stories that all get 'I really liked that' in response, that's all well and good. OTOH, I have little incentive, other than self-imposed ones, to improve past that point. I'm reaching people. I'm successful. Why change something that I know works? If I write two or three stories that get criticism, I know not only that I reached people, I know how I reached them and often how I didn't. Or, I know where I made mistakes that roughened the flow and lessened the impact. So, why do I sometimes seem 'obsessed' with receiving criticism? Because it provides me with a quicker, surer path to improvement. Short stories require an author to say as much as possible with a limited amount of words. Anything that helps me do that more effectively - is something I want. <slight shrug> Plenty of folks have told me I am 'good' as a writer. I want to be 'better'. Every time I write. ====== Revisited: In Search of the Perfect, Ongoing Villain Over the years I've attacked the problem from several angles. Generally, my 'solution' has been to find a concept my 'hero' can attack. A commonly accepted mindset works well, and is what I usually use to give my main characters something they can attack while facing the possibility of losing the battle, if not the war. Recently, however, while working on a new story in my 'Project Biolab' universe, I realized I'd managed to finally develop a set of rules that would let me create 'Professor Moriarty' or any other ongoing villain--to order. "An ongoing villain is the other side's hero, seen from the opposite viewpoint." Give them ALL of the characteristics of a true hero, but filter their actions and motivations through a viewpoint not their own, and you've done it. Simple and obvious, yet for some reason, it's taken me all these years to see it and find a way to say it so I can use it while writing. [only slightly tic] Now that I know what I'm doing, I think I'll be able to get rid of most of the cardboard cutout feel that many of my villains have had, and that, neighbors, is a problem that has needed solving for a long, long time. [/tic] ====== This is inspired by Bingain's story 'Max' and one of the resulting threads First, I'm not speaking as someone who has actually been a professional athlete, or even competed at more than a regional level. So, I can't tell you the mindset of someone who competes on a world class level. However, you don't get there unless you work your way up, and *that*, I do know something about, from personal experience. So, I'm going to tell some tales on myself, and hope they help someone while writing a story, later. -- Episode one: I was probably around 12-14. It was definitely before I went to high school. Parks & Recreation offered various things kids could take part in over the summer. One summer, it was yoyos and spinning tops. A friend and I got involved, and we got serious about the competition. I was junior division, and he was senior division, so we didn't compete against each other directly, but we did practice together. In this case, it was spinning tops. To keep it short, we won our local competitions and both of us made it to the regional semi finals. It took focus, and lots of practice, which is my point. Spinning tops were the only world we knew, really, until we lost at the regionals. I still have one of those tops, and the shoulder patch I won. And, the muscle memory is still there. I can still do all the tricks I had to do in competition, no matter how many years it's been since I last tried. -- Episode two: High School, and relevant to bingain's story. I decide to go out for tennis, and made the junior varsity team as fifth singles player, which means of everyone on the team or who wanted to join, I ranked tenth in the school. As it turned out, the friend I practiced with became fifth varsity singles and the two of us teamed to become the junior varsity tennis doubles team. It took practice. Any time we had the free time at school to do it, and it wasn't unusual to find us on the courts at one of the local parks, or at the school after school hours, along with other serious players. Again, tennis was a major part of my world, and I did, seriously, consider going semi pro and competing. I knew I was good, but I wanted to find out just how good, because once I was out of school, I found myself holding back so anyone I played against would stay interested. I never did meet anyone who had the hunger to grab a racket and play their absolute best, yet feel it wasn't good enough. I was twenty something when a 17yo kid got mouthy, and Ii offered to settle our differences on the court, any time he wanted to do it. Way I figured it, he did play on his HS team, so there was a chance I'd have to work for my wins, or he'd put me away quickly, and I'd have the chance to find out what it took to beat me. He declined. I still wish we'd had it out on the court. My point this time, is the aggressive focus it takes to get, and stay at the top of your form. As the title of this post suggests, pro level competition takes a special mindset that not everyone has, no matter how good they are. There's always someone beneath you, looking to advance in the rankings--over your exhausted body. -- Episode three: Still in high school. This time, it's chess. A hobby of mine since I was about ten. There was a bunch of us who spent our lunches sitting around and playing against each other. I'd guess at least ten, more likely fifteen or so who were varying degrees of *serious* about it. End result? I wound up being the one who did all the work of finding a staff sponsor and establishing the school's chess club. There was one guy who was solidly the best of all of us. I was lucky to win one in ten games against him. He was, no doubt, a world class player at the time. There was another guy who came in solidy at second place. Finally, there were three of us who traded thrid place amongst us. I was one of those three. I never joined a chess club to get my ranking, but I'm fairly certain I was above average. Again, I was aggressive about knowing everything I could learn. I still have my book collection that covered a four foot shelf. --- Episode four: Living in a different area, and a friend from work and I discover we have a fondness for putt-putt golf. Ok, more of an obsession, really. He was as focused out there as I was, and thought every time he hit the ball, it should go in the hole. Eventually we consult with the course owner, and buy our own pro level putters, and pro golf balls to use unless we are after one of the prizes, or playing the 18th hole. Are we good? Well, anything under 30 for the course was ok, and we were usually upset if we shot over 25 on the course. Another measure of how consistent we were, was that the owner offered to sponsor both of us if we wanted to turn semi-pro and tour. We turned him down. --- Episode five: Same time, same friend. Bowling. He was already good, about a 170 avg bowler when I met him. I started at about 140, got disgusted and competitive, then went out and bought a professional ball, and my own shoes. I also discovered that one glass of beer dropped my average about 10-15 pins per three games. I quit drinking, and within two years expected to throw at least 1 of three of my games over two hundred, and was bowling in four leagues with a 165 or higher avg in each of them. I gave myself two more years, to settle in at 190 or above, then decide if I wanted to try going semipro. I moved, and never got as serious again, although I did, eventually join a league and bowl once a week where I moved to. I also bowled as a sub one night a week, because I found out I needed two nights a week, just to maintain the muscle memory I needed to keep my average at 170+. At one point, I was offered the chance to be sponsored, and sent to school so I could become an instructor for the junior leagues. I thought about it, then eventually turned it down in favor of being able to keep score, and offer advice if I was asked. (This was before automatic scoring machines were common.) --- All this has a point: If you're going to compete in a sport, at anything above casual pick up levels, there are things that you have to do. The sport becomes your world. If it isn't related, it can get ignored. Your social life suffers quite a bit unless your peers share your obsession. You have to be aggressively competitive. Everyone, even your friends, are your ememies. Sure, you relax together, but are they doing something to get you off your game?... And, of course, if you have a sponsor, the sponsor is not going to be pleased if you go down in the rankings, or, for that matter, stay at the same one too long, unless you are at the top. All that said, once you make it, things change, and yes, doing the stupid stuff, becomes all too easy. Some of it depends on the mindset of the person, some of it on those around him. If he's settled, and knows himself well enough, he might be content to be where he's at, someone who makes the best look good, but not so poor at it he can't get sponsors. People to fill in are as essential as the top seeds. The best will be the best, but the people they have to beat had better be good enough to make them earn their victories. If they get sloppy, they should pay the price. === Ok, that's my ramble. Hope it helps. ---- PS: If you need more evidence, just take a good look at my focus on writing, and how serious I am about it. ====== A recents rain, and a glance out my window that became more, when I noticed a neighbor kid deliberately riding their bicycle through a puddle inspired the following: "What is it, about kids, trees, and water? " ~~~ Kids, Trees, and Water --- Answering my own question, from my perspective. Trees... Were a way to escape being a kid, and a mere mortal. When I grabbed that branch, or shinnied up a trunk, my feet left the ground, and I became... Whatever I wanted to be. I could hang from one arm, scratch my armpit, while hooting like a monkey, and nobody cared, because they were monkeys, too, and it was what we did. Longer branches became my only way to escape the jungle natives. A slip meant capture by the natives, or a fall into a pit of snakes, and death. It was a death that was reversable, though. All I had to do was get up and try again, until I succeeded. I was a leopard, patiently waiting for my unsuspecting prey, which I could kill with a single swipe of my lethal claws. What matter that it was really a sandwich that someone handed to me? It was prey, and I had killled it. Now, I was settled comfortably, and enjoying the fruits of my careful stalk and kill. It was a world without adults in it. I was a pirate, climbing to his crow's next, and shouting out my discoveries to my crewmates. A spaceship, taking me to those new worlds that were out there, somewhere. Twigs became the lightning of the gods, and I threw them where I willed, destroying mountains with my wrath. For minutes, or hours, I could be whoever or whatever I wanted to be, and nobody could deny me the truth of that vision, until it was time for dinner. Even then, the memories lingered, and the adults quite often let me return slowly, at my own speed. It was... Magic, and I was in control, instead of being the one controled, unless I let someone who had joined me in my world, take control of what we shared. Water had magic in it, too. A trip back from the store became the bank robber escaping with his loot. The puddle was a river I used to throw off my pursuit. I was riding a horse, not a bicycle, and my horse was the fastest one in the world, and we were one. If I was walking, I was fascinated by how the water revealed new things with every step, then, if I waited long enough, it was as if I had never been there. Carefully placed footsteps became the delicate progress of a jungle explorer, cautiously advancing and watching for any danger. Moving water didn't carry things away, as much as it took me to other places. I was on a great adventure, each rock an island with new things to discover, and those discoveries were limited only by my imagination. A handful of leaves became a fleet, setting out to sail around the world. More so than books, with which I was already familiar, trees and water touched me more deeply when I was a child, for a very simple reason. I actively lived the adventures, instead of seeing them only in my mind. ====== ( subject line: A rare event: The Dog gets personal, and speaks out.) I seldom clearly state my personal views about many things, preferring instead, to mix them into my writing. During the course of writing part one of this year's 'Winter Solstice' story, my main character, an 18 yo American high school senior, who is also a shape shifter, found herself in a 'situation'. She needed a song that was 'friendly and welcoming'. Of course, I was considering the songs I remember, when I realized I knew of something that would be *perfect*, once it was set to music. First, the relevant section of the scene, then my commentary will continue. ---- I lifted my head slightly. "Make some room for our guests. If they start to cause problems, be gentle, but firm, ok?" There was some laughter, but no disagreement, so I looked around. "Good to see you here, fellow members of Clan Human. Make yourselves at home, won't you?" I looked at Ted. "Help them along. Something friendly and welcoming." He smiled. "I know just the thing." He turned slightly. "Julie. Let's do that Statue of Liberty thing we wrote." She stepped forward. "You wrote the music. The lyrics were written a long time ago." He nodded, then looked past her. "Dad? Mom? Wouldn't be right, without you helping. I wrote it for all of us." His dad finally nodded. "That you did, son. That you did." They stepped up to flank us, then Julie seemed to come out of a trance of some sort, and turned to look at Mark. "C'mere and hug me from behind. Not too tight, I need to be able to sing." He looked at his hands, then smiled. "One arm be ok? You can use my microphone." "Quit talking and let's do it." All of them looked at each other, then Ted did a short musical intro before his dad joined in, followed by his sister's and mother's voices as they sang the words written on the pedestal of the Statue of Liberty: Not like the brazen giant of Greek fame, With conquering limbs astride from land to land; Here at our sea-washed, sunset gates shall stand A mighty woman with a torch, whose flame Is the imprisoned lightning, and her name Mother of Exiles. From her beacon-hand Glows world-wide welcome; her mild eyes command The air-bridged harbor that twin cities frame. "Keep, ancient lands, your storied pomp!" cries she With silent lips. "Give me your tired, your poor, Your huddled masses yearning to breathe free, The wretched refuse of your teeming shore. Send these, the homeless, tempest-tost to me, I lift my lamp beside the golden door!" ('The New Colossus' - by Emma Lazarus) --- I think it's past time we citizens of the United States take the time to remember that we did not become who we are, by asking for the best the world could give us. Many of us should speak with pride, when we remember that we are the descendents of not the best, but those who were far from that. That influx is still happening today, and many people wish to close us off from the world, instead of embracing 'the refuse' and making them our own, as over the generations, others have done. I strongly disagree with that attitude. The words do not say 'drain other countries of their resources, giving little or nothing in return, except the evidence of how corporate greed has made so many of us heartless thieves, out to appease our selfishness.' To you who are citizens of countries other than my own, I must point out that the *real* people, who remember their true roots, will not ask you to give us your best. No. We'll take those you reject, and find a way to make them welcome, while they add their dreams, to ours. The country you are shown, is not the real one I live in. We have become a nation that is led by people infected with a lust for 'storied pomp'. That has never meant we are all infected, and those of you who have come here, and truly seen us as ourselves, are probably aware of the 'Hidden America' that really does see strangers not as a threat, but as people to be embraced for who they are, as long as they give us the same respect in return. Thank you for the use of your eyes, neighbors. Sincerely, The Black Dog ====== This is 'distilled' from a response I made to someone, about my 'Man and Muse' work. ---- You're the kind of reader I write for. Willing to work a bit with me. <g> I think you nailed the description of my usual style with 'deceptively simple'. I've had people complain that it's too simple a style or that I leave too much out, or, worse... I've been accused of 'dumbing down' my writing. I don't think I dumb anything down and it's *nice* to hear from someone who appreciates the style. --- To me, romance is more than always feeling good. It's also what's there when things aren't going well, the things that let you remember the romance and find ways past the problems to keep it alive. It can change, but it doesn't leave. I wish I could give you a magic formula for 'simple' I've been doing it long enough that I seldom have to think about it. I guess the biggest part is that I try to always make the unspoken emotional nuances of the words match the surface story. It can be a problem when I try to cross generational or cultural boundaries, which is a major reason I use simpler words than some people enjoy. Given a choice, I usually pick a simpler word that carries the same emotional tones across those boundaries. People may not use them but at least the emotions evoked are similar. That's what's important to me when I write with posting in mind. Flawed? Of course they are. That's the conflict I enjoy exploring the most. The inner one and how it affects the way we see and feel. Many times they weren't perfect for each other, and they managed to work out all those little things that makes it look perfect now. It looks effortless and perfect but it took work and pain to get there. That's something I like to at least have in the background. Sort of a 'I know they went through hell to get where they are... But what did happen, anyway?' feeling --- Generally, I leave the wordplay to my titles. I like to use it to help set the mood for the story itself. Yes, I do get very quirky, especially when I'm tired. The filters go offline and... Well, the stuff here is nothing compared to when I reallly get moving... <g> Nods about doing it inappropriately. I try to avoid that but... Yah. Sometimes I backslide. OTOH, the pressure seldom builds up to the point I *have* to put it in a normal story. I can usually purge the need with a Muse, or some other short. --- "...beating meat to the beat of the Beatles" (note: I was asked which song I had in mind when I wrote that line.) "Pick one." I had no song in mind when I wrote that. I was going strictly for the word play and since I'm a Beatles fan... Well, it sorta just fell out. I suppose 'Ob La De, Ob La Da' will work as well as any. --- I'm terrible for closing with some sort of reemphasis that goes just beyond what should have been the real closure. Knowing when to end can be a real problem, and doing that final bit to show it's ended can do terrible things to the story when you get it wrong. I hope I'm better than I used to be but... Anyway, one of the things I was trying for was that feeling of this being based on a real incident in a real relationship. A lot of play like this takes one partner silently admitting it's gone far enough, and to not push it past that point. For Tom and Mahika, they've worked out signals that clearly indicate there will be repercussions if the other goes that one extra step--and they've learned to honor those signals. Usually. Context can sometimes indicate the 'stop' isn't quite a firm 'stop or else'. Silent action often works best but it's difficult to express that sort of shared agreement with written words. ====== Another distillation from a longer response... ---- Good sex scenes are damn hard to write? I'll amend that: "Not if you treat them like the rest of the story--and write them until you can do them well." Translation: I don't find them hard to write. They can be inevitable, humorous and yes, gratuitous--if they are right for that story or scene. Give the reader something they can relate to. Give them something that makes them want to see how *these* people interact sexually. Sure, physically there's not a whole lot of variations available. Add the emotions they're feeling. Let their physical actions become ways of expressing their emotions. From a light tender touch of fingers trailing across a stomach to hot sweaty bucking that slams pubic bones together, the sex scene is as much a statement about the characters and what they feel as is everything that leads up to the sex and what follows. I guess I'm saying make the sex integral and a required part that flows form the rest of the story. Then IMO, writing it becomes a lot easier. Sex as communication. That's all. Then apply the same skills to describing the scene as you would to any other part of the story. --- Want my challenge? It's an old one, I'm afraid. Write a sex scene during which the characters use the sexual activities to perform most of their conversation or expand on brief comments. Without the sex, there is no effective communication between the two. Oh, reminds me of the 'ultimate compliment' thread. WRT sex scenes I had a person tell me he was actually embarrassed and felt like he was intruding on a very private moment that he shouldn't have witnessed. I'll assume that scene was 'good' for that reader. ---- (WRT the difficulty of writing sex scenes) My thought is that in spite of the avowed 'openness' wrt sex, fucking if you will, many folks folks are still uncomfortable actually writing about it. Why that is, IDK. Here's an amendment: Writing sex scenes is easy for me--now. Some of my early ones are mechanical and dry. It took a maturation of my overall writing skills to work in the stuff that makes them 'good'. Bottom line? Writing and more writing. It's the only way to keep improving in any aspect. (aside: Those who claim to be unsatisfied or to write poor sex scenes get no sympathy from me if they feel they are comfortable with their writing skills otherwise.) --- Supposedly most of us write fantasy. We do have some leeway. What am I trying to say? I guess it's that you don't *need* rl experience to write a good sex scene. You can learn from others, as I have. VR sex helps if both of you are honest with each other, just as honest as you would be in an in person relationship. More so, in my experience. Silence doesn't work on the net; you have to use words all the time and it forces you to express your inner feelings when you might, under normal conditions, let the silence speak for you. Then, of course you can learn from what others write. Finding the folks with true experience can be difficult at times, but eventually you can learn to separate the fantasizers from those who have the real experieince. ====== Subject: Encouraging WSoD: Scientific throw away lines --- In 'Blacksmith of The Gods', the following takes place: (Lady Chrystal, aka Vel, is the pov character.) === I sighed again and refocused on everyone. "OK. So we are agreed about this? I'll take us all back and then we'll see what happens?" The twins and Kay nodded slowly, but Merlin had a frown on his face, so I waited for him to articulate his feelings of uneasiness. "Vel? There's something I don't understand about this." "I know. I can tell." He grimaced. "I don't doubt it. Rabelaisians don't have any innate controls for time travel, right? How can you be the one to take us back? Or am I missing the obvious again?" It was my turn to grimace slightly. "After all my fancy words about not experimenting in a place of power, this will be the first time I do a time shift that isn't directly to Tom. I usually 'follow his memories' to where he is. "Before you panic, it will be safe enough, because this time he'll be along for the ride, and he'll guide me to a point just after he and Mahika left the White Horse." They were all looking at me strangely. It was Becky who hesitantly expressed the wonder I could see in all of their postures. "He can use the link to 'ride' while you move in time and space?" I nodded. "I have his memories of doing it that way, this time." She stared at me. "Memories of something neither of you has done, yet?" "Yes. As long as his actions happen in my past, I can make the mental effort to access his memories of our shared future as if they are part of MY past, too. I only do it at great need, and when his memories suggest I have done so." She gazed at me a long time, then sighed. "That's very circular, you know." I giggled. "Be glad you have the innate controls, and don't have to do it that way. Any linear language is inherently incapable of expressing the concepts involved. Since it is in my nature to accept the environment and change myself to live in it, I suspect Rabelaisians are incapable of time travel unless we are linked with Terran humans or they bodily transfer us as if we were cargo." For some reason Kay and Merlin focused on each other before Kay spoke thoughtfully. "That sly, concealing, conniving old wolf..." Tom's laughter suddenly rolled through my mind, and it was strong enough that Merlin felt it and flinched before he stared at Kay, whose expression had gone smug. She turned and grinned at me. "You're wrong, Vel. We'll do it that way because we have, but after that, you and I are going to settle somewhen and you're going to finally get a solid background in Terran science and the scientific method of thinking. There are no such things as 'innate controls'. It's mindset. Time is an energy state, and time travel is nothing more than macro manipulation of quantum energy states." Then she offhandedly did violence to more of my cherished 'truths'. "So are place and shape shifting. They are just like telepathy and all the various mind links. If you can do one, you can do all of them, once you have the knowledge to form the right mindsets." We were all staring at her, and she giggled at our stunned looks. "Hubert isn't the only one who reads, you know, and I've been doing it all my life. A woman can't be thinking about sex ALL the time, after all." === In any science that is beyond what we currently accept as possible, there have to be mindsets that the characters have, that are the result of living in their world. Of all the 'throw away' scientific explanations I've used in my writing, the following casually tossed out sentence is the one I'm most proud of: "Time is an energy state, and time travel is nothing more than macro manipulation of quantum energy states." Hell if I know if it has any contact with reality as *we* know it. But, my point is that it does what I wanted it to do, which is give Lady Kay the words and concepts she needed to convey her sudden comprehension of a much bigger picture, and the 'way things really work'--for them. It also puts all of the mental tricks they can perform on a solid scientific basis so they can teach, or advance their own knowledge. My point is not the truth or lack of it, in her statement. When a person is writing about a world, and the characters' understanding of it, there are times an author has to translate their concepts to ours, in a way that we can use 'common knowledge' to make us feel like we really do comprehend their world as they do. It's all part of encouraging WSoD. Of course... Sometimes, as an author, I hope that the reader will skim past stuff like that, and not get wrapped up in thinking about it, until they've read the entire work. That's the reason something like that has to sound plausible enough it gets past the critical thinking filters! ====== Coding Semantics: YMMV The brain cell fired, and I finally took the time to think about a common practice in the binaries newsgroups. Some images are called 'blow jobs' and others are called 'skull fucking' or 'skull fucks'. So... Is there a difference? If I have things figured out, yes, and it's an obvious one that I never took the time to think about before. I also think that coding for it would be useful, even if it only helps a limited amount of readers. The difference is in defining the active person. During a blow job, the man is mostly having the action done to him. During a skull fuck, the man is a more active participant. This distinction is a more difficult call in images, but I've noticed that there are visual cues that are pretty reliable ways of telling the difference. Aside from that, coding properly would help get a reader in the proper mind set for reading. Note: 'Skull fucking' is more likely to be used in the gay groups, than the het ones. I don't browse the lesbian groups, so I have no idea if it's used in those. ====== Dihydrogen Oxide, Chemical Killer --- Its effects are insidious. Too much and you die horribly. Too little and you die a lingering death that can take days or longer. Governments try to control it while making sure everyone is addicted. But even they can't escape its reach. They too, must make sure they have enough on hand so they can satisfy their addiction. Mothers give it to their children immediately after they are born. If all other methods fail, doctors and even friends will force it into a person's body in efforts to keep them from suffering withdrawal and eventual death. There are documented cases that tell the stories of a courageous few who have managed to overcome their addiction and give their last remaining doses to others, who were unable to overcome the addiction. But, those people paid the ultimate price because the result of eliminating this drug from your diet is always the same. Death. Short term effects include increased urination and increased sweating. The body, in its attempts to regulate the balance of this killer, does everything it can to eliminate it when the levels are too high. Yet, because of the conspiracy that surrounds this chemical, we, in our ignorance, ignore the signs and increase our dosage because we think we don't have enough in our bodies. Governments make treaties regulating its distribution. Under the guise of other research they continue to explore ways to make sure we remain addicted. They pass laws limiting its use when production falls too low. They stockpile it so they can control its release into the population at large. All this and more while they themselves store hidden stockpiles so they don't suffer the effects of its withdrawal from their diets. For many people, in many different nations, the drive to assimilate this chemical and survive... Is so great that it forces people to immerse themselves in it so it can be absorbed through their skin. Others, unable to accept the taste, find ways to flavor it so they can take their daily doses. Dihydrogen Oxide: It's the killer chemical no one can escape. ====== "What are some of the qualities a story should possess if it is to endure over time?" Hmm. Quick answer then. Technically well written (by the then current standards). Emotionally appealng. Appeals to universal truths rather than something obscure (not always though). Simple and easily retold. Those are my first thoughts anyway. Actually, I think I'd rate things 1 Emotionally appealing (people easily see themselves or those around them in it) 2 Easily remembered and retold 3 everything else ====== On popularity and respect: "Yes, there *IS* a difference." Popularity has its roots in selfishness. On both sides there is more of the 'what you can do for me attitude' than many people would like to admit. Respect, on the other hand is based more on recognition of what someone has done for others, sometimes including themselves, as a routine part of what they are doing. The two things don't have to go together, nor are they mutually exclusive. Of the two kinds of recognition, I think popularity is also based on how well a person caters to other's desires while respect is based on how well a person stands by their esposed principles. Respect is earned. Popularity is given. Popularity can be fleeting. Respect, once given, has to be continually re-earned. Respect has, at its deepest roots, a basis in love. Popularity has most of its basis in the self interest of other person. Respect is given based more on a person's perception of what the other person has done for others, rather than themselves. ====== I'm full of it... (Ouch! Damn. What's Mahika doing under the desk? At least it was a 'gentle' nip this time...") Yah. Right... I do favor jumping in without planning and never knowing what's going to happen, but that's a little deceptive. I *do*, usually, at least have a goal in mind, or there's a purpose behind the work. What tends to be vague is the exact route of the journey. But not always. I have some WIP (work in progress for the newer folks) that got outlined almost immediately after the beginning of the first story was written. So, here's what happened... Work started. Shortly thereafter, I realized I had to fill in a lot of background for the story I was working on, for the story itself to make sense. *I* had some of the background worked out but it was all in my head. I did a 'rip 'n tear' on what I wanted to do in the story in progress and as I did that, I started working on an outline. I used yWriter mostly, so I could create movable scenes with short descriptions. I also created a chapter with multiple scenes so I could write brief working notes yet keep them apart from the main work. Eventually I was able to work my way backwards from where I was at, to a 'beginning'. In the process I'd created a sketchy chain of events that went from that beginning to the point I was at. Now that I had my major way points I went back to the 'real' beginning and started filling in the blanks with more details. These details were many things, such as story titles, character names, a few sentences that gave me an idea about a scene that would fit at that point in time or, sometimes, a few paragraphs that set a scene for that story. note: For me, 'a few paragraphs quickly jotted down' can run to 1,000 words or more. Anyway, in there somewhere I had an outlilne that let me see all the details I would have to have in order to wind up with a set of works that would take me and the reader from the real beginning to the point I wanted, the situation that I had originally thought of as the 'beginning'. sighs... In the process I'd generated enough information so that 'filling in the blanks in the outline' will provide the material for at least 45 stories of varying lengths, averaging 3,000-10,000 words each. BTW, by the time I'd finished that outline I'd used the following tools: yWriter2 - outline notes, tree structure, chapter notes, writing, overall project management www.spacejock.com Windows Explorer - folder tree that consists of the overall title of all of the collections, the individual titles of the collections and a yWriter project in each of those. part of Windows (tic) NoteTab Pro - general high volume editing and spell checking as well as a 'clipboard' for spell checking, bulk 'quick notes' and formatting. www.notetab.com Open Office Write - final output formatting for each collection www.openoffice.org Maple - Commercial Tree based authoring and outlining program. Treepad or any others will work but I find Maple works for me, now that I have it. Maple: www.crystaloffice.com Treepad: www.treepad.com Some other notes: I've been using the various incarnations of NoteTab for 13 years. It's still my text editor of choice. My text file reader of choice is AkelPad Portable. I've been using yWriter2 since late 2005. It's been an excellent program for managing and doing all of my writing. Open Office, is of course what I use for 'final preparation' if I need something other than basic text. It's also what I use instead of MS Office and MS Word when I need to have compatibility with the rest of the world. Maple is a new discovery, courtesy of www.giveawayoftheday.com It's far better than the free version of Treepad. It's also more suited to my style of writing than yWriter, giving me a lot more choices when it somes to moving things around and seeing what I've done already. At this point I'm migrating all of my work over to it. PS: I'll save the 'no planning' explanation for another post. __________________ "There are two major problems with winning all the time: 'You never know if you are doing your best' and 'you never have a chance to learn your limits'. The first leads to laziness and the second discourages growth." --- Followup note: It's been years since I wrote the endorsement of Maple. I now use a program called TreeDBNotes (the free version). With its mixed tree and folder structure, I get the structure and flexibility I need for organizing all the pen names I use, yet use only one file to save it all. Another advantage is that there are no 'folders' as such. Everything can be treated as a note, and have text in it, or not. ====== -- Pursuant to the Berne Convention, this work is copyright with all rights reserved by its author unless explicitly indicated. +---------------------------------------------------------------------------+ | alt.sex.stories.moderated ------ send stories to: <ckought69@hotmail.com>| | FAQ: <http://assm.asstr-mirror.org/faq.html> Moderators: <story-ckought69@hotmail.com> | +---------------------------------------------------------------------------+ |ASSM Archive at <http://assm.asstr-mirror.org> Hosted by <http://www.asstr-mirror.org> | |Discuss this story and others in alt.sex.stories.d; look for subject {ASSD}| +---------------------------------------------------------------------------+